Prodeus is being developed by Michael Voeller and Jason Mojica of Bounding Box Software who have a combined 25 years FPS development experience, along with talented freelance artists and designers.įull details on the latest status of the game, how you can give feedback and report issues can be found at. The two-person tandem of Michael Voeller and Jason Mojica are putting their 25 combined years of FPS development experience and assembling quite the Doom homage with Prodeus. Tons of difficulty and game modes with online high score support It also may just be one of the best of this genre due entirely to how well it. Just finished teaching a two week course a Future Games here in Stockholm on level design and narrative What a blast, looking forward to teaching more when I reach the US. dont see what makes this one so special by the time development is finished on this game the market will already have been saturated with RETROBACK. Release date: November 2020 Producer: Mike Voeller, Jason Mojica Platforms: PC Prodeus is a game from real video game veterans - Mike Voeller and Jason Mojica authors that were a part of the development teams working on Wolfenstein, Doom or Bioshock Infinite. Prodeus is being developed by Michael Voeller and Jason Mojica of Bounding Box Software who have a combined 25 years FPS. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware. It’s very traditional, mixing together modern arena shooter trends (in part due to the developers having worked on Bioshock Infinite and Doom 2016, among others) with classic style and flow. Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques. Infinite blood and a satisfyingly gory dismemberment systemĭynamic heavy metal soundtrack from Andrew Hulshult Prodeus is part of that trend that doesn’t try to rock the boat too much. In the later months of 2018, Jason Mojica reached out to me after having seen some of my Twitch streams and the maps I’d made, asking if I would consider mapping for a commercial project called Prodeus. Over the top visual effects (Explosions! Blood! Gore! Oh My!) Jason Mojica (I) on IMDb: Movies, Tv, Celebrities, and more. This is the Boomer Shooter you’ve been waiting for.Īn aesthetic mix of high-quality 3D art and retro rendering techniques The game features a hand-crafted campaign from industry FPS veterans, a fully-integrated level editor, and a built-in community map browser for instantaneous action with nearly limitless levels to play. Prodeus sets itself apart from other FPS due to the sheer experience of the team behind it. It reaches the quality you expect from a AAA experience while adhering to some of the aesthetic technical limits of older hardware. The release is set for September 23, 2022, and the game has been so well received by fans, people are absolutely pumped about the old-school FPS hitting more platforms. Prodeus is a first-person shooter of old, re-imagined using modern rendering techniques.
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